Totals/Avg | Anarchy | Clutter | Tumult | |
---|---|---|---|---|
City Age | 2 days | 2 days | 2 days | 1 days |
Infrastructure | 1,450.00 | 750.00 | 450.00 | 250.00 |
Land | 2,450.00 | 1,150.00 | 800.00 | 500.00 |
Population | 141,409 | 72,661 | 44,573 | 24,175 |
Disease | 0.21% | 0.00% | 0.52% | 0.25% |
Crime | 0.59% | 0.74% | 0.49% | 0.32% |
Pollution | 0 | 0 | 0 | 0 |
Commerce | 11.26% | 16.00% | 8.00% | 3.00% |
Powered | 100% | Yes | Yes | Yes |
Coal Power | 0 | 0 | 0 | 0 |
Oil Power | 3 | 1 | 1 | 1 |
Nuclear Power | 0 | 0 | 0 | 0 |
Wind Power | 1 | 1 | 0 | 0 |
Oil Wells | 5 | 2 | 2 | 1 |
Uranium Mines | 1 | 0 | 1 | 0 |
Iron Mines | 3 | 2 | 0 | 1 |
Farms | 0 | 0 | 0 | 0 |
Oil Refineries | 0 | 0 | 0 | 0 |
Steel Mills | 1 | 1 | 0 | 0 |
Aluminum Refineries | 0 | 0 | 0 | 0 |
Munitions Factories | 0 | 0 | 0 | 0 |
Police Stations | 0 | 0 | 0 | 0 |
Hospitals | 1 | 1 | 0 | 0 |
Recycling Centers | 3 | 1 | 1 | 1 |
Subways | 1 | 1 | 0 | 0 |
Supermarkets | 3 | 1 | 1 | 1 |
Banks | 2 | 1 | 1 | 0 |
Shopping Malls | 0 | 0 | 0 | 0 |
Stadiums | 0 | 0 | 0 | 0 |
Barracks | 3 | 2 | 1 | 0 |
Factories | 1 | 0 | 1 | 0 |
Hangars | 1 | 1 | 0 | 0 |
Drydocks | 0 | 0 | 0 | 0 |