I try to record all updates to the game here. Each changelog post should have a relevant forum post, so head there for discussion: Announcements
01/26/2017 - Referrals |
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A slight change to referrals has been made. First, you can now see which players you've referred on the Referrals page. Next, the requirements and payouts have been increased for referred players. For each new player that you recruit to Politics & War that reaches 200 Score and plays for 30 days, your nation will receive $25,000,000 and 200 Steel, Aluminum, Munitions, and Gasoline. These increased payouts should help encourage you to find new players for P&W that will stick around. Remember, more players in the game makes it more enjoyable for everyone! Posted by Alex 01/26/2017 01:19 am |
01/24/2017 - Spy & Alliance Tax Changes |
* Assassinate Spies operation has reduced number of enemy spies killed by 30% * Sabotaging Enemy Units operations now have kill restrictions of between 1-5% of the enemy's units * Nations on the color gray no longer contribute to Alliance Taxes Read more about these changes here: https://politicsandwar.com/forums/index.php?/topic/18306-1242017-spy-changes-no-alliance-tax-on-gray-nations/ Posted by Alex 01/24/2017 08:53 pm |
01/18/2017 - Tooltips |
I'm working on making information more accessible in-game. When hovering over various icons and things, you should now see Tooltips that expand on the icon with more information. Not everything has a tooltip, and there may be a few bugs that need to be worked out yet. Posted by Alex 01/18/2017 03:09 am |
01/01/2017 - New Year, New Donations |
Hey all, quick update on Donations. I've changed the price scheme slightly for Credits. It's now a little more expensive to buy smaller amounts of Credits, and less expensive to buy larger amounts of Credits. This shift is intended to incentivize buying a lot of Credits at once, vs. buying one or two Credits several times, which just gives PayPal more money, and P&W less due to flat fees on purchases. With that said, your Donation limits have been reset for the month of January! You can spend up to 10 Credits on your nation for bonuses like $2,500,000 / Credit, 50 Infrastructure / Credit, 500 of a manufactured resource / Credit, and Resetting your City/Project 10 Day Timer for 4 Credits. As always, you can spend as many Credits as you want on Player Advertisements, Flags, Alliance Pips, VIP Subscriptions, and other cosmetic bonuses. Posted by Alex 01/01/2017 03:13 am |
12/29/2016 - Resistance and Timelines |
I have added Resistance eliminated in attacks to war timelines, as well as new Fortify operations will be recorded and added to timelines. They should be accurate going forward, there may be some discrepancies in existing wars where Fortify actions were not recorded. Posted by Alex 12/29/2016 02:24 am |