Changelog

Find updates about the game and its development here!

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10/02/2022 - Community feedback wanted for new tutorial

Hello everyone, It's me Belgium (not that all of you will know me, but oh well :p), and I'm here to talk with y'all about the new tutorial. 
After a lot of work (which didn't always go as smoothly as we wanted it to, I must admit). I finally feel comfortable publicly releasing a first "draft" for community feedback.
I urge you all to read this little wall of text before jumping into the draft and leaving your (much wanted) opinions in the comments.

  • First off, I want to highlight that this is indeed a draft. If everything here turns out to be bad (which I indeed very much doubt), the tutorial will be re written completely if needed.
    • We are looking for feedback on small things (typos) to big things (re structuring of chapters, adding more parts etc..) I am sure you are all creative enough to give generous amounts of feedback, please do not leave a stone unturned.
    • I also have a few very specific questions to which I would like an answer:
      • Do we need to add new player raiding to this guide.
      • Do we need to guide players a bit longer? Maybe less intensive, but still a little siderail to city ten for example?
  • I want as many people to leave feedback as possible, I (and others) will read every piece of constructive feedback, I will also try to respond as much as I can here. However if your feedback is pure flaming, or completely unconstructive criticism it might very well get ignored.
  • The way the tutorial is presented will change. Currently new players access the tutorial by going to "objectives". But in the future (when this gets implemented) it will be done by going to "tutorial". If you want to figure out how that will look in broad terms, I encourage you to check it out on the test server. The system there isn't final yet (bugs need fixing + the actual text isn't in there yet). It isn't too different to what objectives is right now though, in practice it will be a pop up instead of a whole different page and people will be able to switch freely between headers (everything with ##'s will be it's own header). 
  • Rewards are not yet in this version of the tutorial, once the text is (nearly) finalized we will get back to adding in the rewards.
  • I'm aware the outline / chapter overview in the document is broken, I'm not sure why, google docs is borking itself. 

Thank you for reading my small wall of text, here is the tutorial itself, if there are any questions (or suggestions, critique etc..) please do let me know:
https://docs.google.com/document/d/1h7X6WFxVFwDymEjBB75AVBgf2zh0564-C5xcakFmqzw/edit?usp=sharing

You can leave feedback on the forum post at: https://forum.politicsandwar.com/index.php?/topic/33731-game-developement-new-player-tutorial/

ps: Although quite a few more people helped with this initial draft, special thanks goes out to these players in particular:

  • zevfer
  • Epimetheus 
  • LachlanPnW
  • Ultraodan
  • Key
  • Ryks
  • Magier 
  • Piglet 

ps 2: I want to apologize to the wider community for the amount time this took; I hope the time needed to finalize this text is considerably shorter than it was to get to this point. 

Much love, and thanks for your time.
Yours Truly, Belgium.

Posted by BelgiumFury 10/02/2022 12:37 am      

10/01/2022 - Donation Limit Reset

Donations have now been reset for the new month! You can now redeem up to 20 Credits for at least $400,000,000 directly in-game each month.

As a reminder about Donations, you can use up to 20 Credits per month on in-game bonuses like 1 Credit for $20,000,000 in-game money, 1 Credit for a set amount of Resources, 1 Credit for 100 Infrastructure, 3 Credits to reset your New City timer, and 1 Credit to reset your National Project timer. You can spend an unlimited number of Credits per month on cosmetic bonuses, like VIP, Player Ads, and Name Changes. If you have any questions about donations or credits, please jump on the Discord server and ask in #support.

Click here to redeem Credits for $20,000,000 each

Click here to redeem Credits for 5,000 of any resource

Click here to redeem Credits for 100 Infrastructure each

Click here to redeem Credits for VIP status

Click here to redeem Credits for a Player Advertisement

Click here to redeem Credits for a Leader or Nation Name Change

Click here to redeem Credits to change your nation location

Click here to redeem Credits to reset your new City timer

Click here to redeem Credits to change your new National Project timer

Click here to buy Credits or start a 20 Credit per month subscription (comes with free VIP and an extra $10m!)

Posted by Alex 10/01/2022 12:00 am      

09/25/2022 - Unexpected Downtime

Hey all, super sorry about what happened today. We were doing some maintenance work on some of the servers and upgraded the forum version, in the process part of the database accidentally broke down and stopped responding to write requests (i.e. wars weren't declared, money wasn't updated, etc). Thankfully the issue was found and resolved in short order. Since the day change scripts didn't run correctly we temporarily enabled snorlax while I ran the scripts manually. Everything should be functioning correctly (and MAPs/resources all updated), however you may see some duplication in things like notifications that weren't affected by the outage.

Posted by DrRush & Village 09/25/2022 01:10 am      

09/12/2022 - Staff applications are open!!!

As I'm sure some of you have noticed mods of all varieties in PW have been kind of mia lately do to other commitments. In order to address that and get things running smoothly again I am opening staff applications for the Discord, the Wiki, the Reddit, and also the Forum. The application will remain open until the various mod teams are satisfied they have enough people. And no you can't apply for game mod, that is strictly invite only.

Also important you need to be in the official discord in case we want to to interview you for any position not just discord.

 

Google Form Application

Posted by DrRush 09/12/2022 05:49 am      

09/11/2022 - Bugfix: Declare wars locked out by Snorlax

A bug allowing for wars to be declared during turn and day changes has been fixed. Going forward the declare war page will be disabled during Snorlax*. While the issue seems to have been known about by some players and mistaken for intended mechanics, it was not intended and is very detrimental for the server. Critically this change prevents some wars being given incorrect starting maps, an issue where a nation could be declared on a turn early when leaving biege, and reduces excess load on the server while it is already under a heavy load. This does mean the window for biege sniping has been shifted from the start of a turn to after snorlax has concluded and active war fighters should take special note of the shift.

For clarity turn change Snorlax starts at XX:59:50 and ends at XX:00:30.
Snorlax for default day change is 23:59:50 UTC until 00:10:00 UTC.

*Snorlax is the period during turn changes where certain pages become inaccessible while the server is working on stuff. And is named for the Pokémon that is shown on the page.

Posted by DrRush & Village 09/11/2022 04:26 am