Welcome to The Privateers, we are a crew bound by loyalty, perserverance, and ambition. The point of this alliance is to provide a safe haven for all the war mongerers and raiders of Orbis. We provide full protection to all crew members no matter what the circumstances of the conflict they face and we currently have no taxes.
ALLIANCE RULES: We have a very small amount of rules, and they are very easy to follow -Do not abuse power: Our crew is bound together by loyalty and trust, anyone caught abusing our trust by power tripping will be punished without hesitation -Follow orders: Any crew member above you in rank is free to give you orders, and unless they break the first rule in doing so you are expected to follow them. If you have any complaints about someones orders, message the Quartermaster/First Mate about it -War aid: If you are able, you are expected to help your fellow crew members in conflict(If they need it of course)
PROMOTION AND RANK DETAILS: -Powder Monkeys: The lowest rank, Powder Monkeys are the newest members of our crew. This rank is where they can gain experiance before climbing the chain of command No member cap -Gunners: An essential part of the crew, Gunner's are the intermediate members. They have proven themselves to be worthy of becoming a more proper part of the crew No member cap -Second Mates: The second mates are meant to be assistants of sorts for the Quartermaster/First Mate. Their job is to help cover more ground when doing a task with the Quartermaster/First Mate There can be a max of three Second Mates at once -Quartermaster/First Mate: This one man postition is the highest one can climb, only being outranked by the captain. He who holds this position is responsible for upkeeping the alliance bank as well as delivering and receiving messages from the captian and passing them down the chain of command There can only be one Quartermaster/First Mate at once -Captain: The Captain of the crew is in charge of all its members. The Captains task is to lead the rest of the crew towards victory There can only be one Captain at once
A crew member is free to give orders to everyone they outrank, but any man who abuses this privelage will be swiftly diciplined
PROMOTION TIPS:
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The Privateers |
Welcome to The Privateers, we are a crew bound by loyalty, perserverance, and ambition. The point of this alliance is to provide a safe haven for all the war mongerers and raiders of Orbis. We provide full protection to all crew members no matter what the circumstances of the conflict they face and we currently have no taxes.
ALLIANCE RULES: We have a very small amount of rules, and they are very easy to follow -Do not abuse power: Our crew is bound together by loyalty and trust, anyone caught abusing our trust by power tripping will be punished without hesitation -Follow orders: Any crew member above you in rank is free to give you orders, and unless they break the first rule in doing so you are expected to follow them. If you have any complaints about someones orders, message the Quartermaster/First Mate about it -War aid: If you are able, you are expected to help your fellow crew members in conflict(If they need it of course)
PROMOTION AND RANK DETAILS: -Powder Monkeys: The lowest rank, Powder Monkeys are the newest members of our crew. This rank is where they can gain experiance before climbing the chain of command No member cap -Gunners: An essential part of the crew, Gunner's are the intermediate members. They have proven themselves to be worthy of becoming a more proper part of the crew No member cap -Second Mates: The second mates are meant to be assistants of sorts for the Quartermaster/First Mate. Their job is to help cover more ground when doing a task with the Quartermaster/First Mate There can be a max of three Second Mates at once -Quartermaster/First Mate: This one man postition is the highest one can climb, only being outranked by the captain. He who holds this position is responsible for upkeeping the alliance bank as well as delivering and receiving messages from the captian and passing them down the chain of command There can only be one Quartermaster/First Mate at once -Captain: The Captain of the crew is in charge of all its members. The Captains task is to lead the rest of the crew towards victory There can only be one Captain at once
A crew member is free to give orders to everyone they outrank, but any man who abuses this privelage will be swiftly diciplined
PROMOTION TIPS:
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Basic Information | |
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Alliance Name: | The Privateers |
Captain: | Carlos III |
Founded: | 06/12/2023 (563 Days Old) |
Color Trade Bloc: | $ea of Green |
Members: | 0 |
Alliance Rank: | #358 of 495 (72.32%) |
Score: | 0.00 |
Avg Score: | 0.00 |
Accepting Members: | Yes! |
Statistics | |
Vacation Mode Members: | 1 (100%) |
Beige Nations: | 0 (0%) |
Gray Nations: | 0 (0%) |
Alliance Treasures: | 0 |
Alliance Treasure Bonus: | 0.00% |
Total Cities: | 10 |
Total Infrastructure: | 6,569.17 |
Total Land: | 9,750.00 |
Total Population: | 855,657 |
Total GDP: | $544,414,075 |
Total Soldiers: | 0 |
Total Tanks: | 0 |
Total Aircraft: | 0 |
Total Ships: | 28 |
Total Spies: | 13 |
Total Missiles: | 0 |
Total Nuclear Weapons: | 0 |
Wars Won: | 21 |
Wars Lost: | 12 |
Applicants | |
No Applicants |
Alliance Score Over Time | |||
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Treaties | |||
Type | Alliance | Text | No Treaties to Show |