Munitions are a manufactured resource consumed by military units, and used to build Missiles.
Like all manufactured resources, any nation can produce Munitions, regardless of continent.
Munitions Factories produce Munitions, which requires the raw resource, Lead, to produce. Munitions Factories are relatively expensive to build, but Munitions are usually sold at a high price. Players can either produce their own Lead natively, or purchase it on the market to refine into Munitions.
Munitions are produced at a rate of 6 Lead per 18 Munitions. Each Munitions Factory uses 0.5 Lead per turn, and produces 1.5 Munitions per turn. You can build up to 5 Munitions Factories per city.
The Arms Stockpile National Project changes the Munitions production rate from 1.5 per turn, to 2.01 per turn. It also increases Lead consumption relatively. To increase Munitions Production, a nation can increase the number of Munitions Factories it has or build the Arms Stockpile National Project.
Munitions are an important resource used primarily in war. Soldiers, Tanks, Aircraft, and Ships all consume Munitions in battles. Munitions are comparable to Gasoline.
*All Formulas Are Per Turn Unless Otherwise Noted
Munitions Factory Production = Munitions Factories * 1.5
Munitions Factory Production w/ Arms Stockpile = Munitions Factories * 2.01