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Transport Capacity


Fronin
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There should be a limit on moving resources, called transport capacity. It should be 2,000 units per city per player per day.

 

It is otherwise unrealistic that millions of tonnes of resources can be moved to and fro between nations of two cities or less.

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There's already a cap on resource trading (99,999). I don't see why making it stricter would help. Remember, realism is irrelevant unless it's the real world.

"Realism is irrelevant unless it's the real world" - Lail Das

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Yer no. This cripples flipping, and since I can't post offers using the alliance bank, I've personally moved well over 500k tonnes of resources in a day.

 

 

Realism is dumb, game mechanics should always take precedence over realism.

Edited by Sketchy
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  • 2 weeks later...

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