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Increase Fortification to 4 MAPs


Dubayoo
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As it stands, you just end up trading attacks with fortifications with someone who doesn't really defend oneself.  It results in a ridiculous draw even if the defender has zero units.  All the defender has to do is keep no cash on hand by regularly depositing into an alliance bank, and there will be no exposure whatsoever.  

 

Yea, you can destroy infrastructure and possibly hit improvements, but the amount of infrastructure destroyed and chance of improvements getting destroyed are so small that it's pointless as well.  Maybe if those numbers were multiplied by 500%, it'd be worth it, but as it is...

 

...meh.

 

One alternative would be a three tier spoils of war setup.  You would get 10% of the enemy's resources if you totally wipe out resistance, 10% if you reduced the enemy's resistance more than it reduced yours, and 10% if you finished the war with more resistance than the enemy.  This would be great if the amount of resistance gained from fortifying was reduced from 10 points to 7.5 points so the last tier of 10% would be more obtainable by the side that engages more.

Edited by Argotitan
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Yea, but attacks don't deal anywhere close to enough infrastructure damage for that to be a serious tradeoff.

 

That's why I made the 500% comment above.

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That's because you have only been playing for 2-3 weeks and have 4 cities.  On the other side of the coin is a nation like mine, with 25 cities, my naval attacks do 1000 infra damage, so if I am fighting someone, they will have to decide if they want to fortify and let me do 15 naval attacks which equals around 15k of their most expensive infra or not fortify at all and let me do around 10k infra damage and send a defeat alert, where I take and additional 25% of their cash and 10% of their resources.

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I hear you there.  It just seems backwards.

 

Low levels of infrastructure should be easy to dismantle.  You're talking about basic roads, power lines, plumbing, etc.

 

High levels of infrastructure should be hard to dismantle.  You're talking about highways, power substations, sewage purifiers, etc.

 

I mean if I give some troops pickaxes, shovels, and sledgehammers to tear infrastructure apart with, I'll have a much easier time than you.

 

Maybe a middle ground can be demolition team investment.  The more you invest in demolitions, the easier it is to demolish infrastructure.

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As it stands, fortify completely nullifies treasures and many other aspects of beiging. It needs rework, bot hotfixing it to cost 4 maps is a good first step.

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