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Suggestion: Add tech into the game


CrispyGeneral
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Im not entirely sure if anyone has brought this up but just as much as infrastructure this matters more than you think atleast to me anyways. Technology take for example in (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) (Yes I know it's P&W) it plays a vital role making units stronger given the advanced gear/ higher tech level. Now of course implementing this you may want to make it possible to buy it back for half the price or for a discounted price. Make it expensive as you keep buying levels. Maybe even make it able to be traded as well.

 

Just a thought tell me what you think below.

Edited by Crispy General

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If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac

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NO!

can you give me a good arguement as to why? Edited by Crispy General

Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun*

Guilo: O.O Click bait is sooooooo tempting

Aoi Toori: Well its Goomy, who wouldn't?

 

If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac

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can you give me a good arguement as to why?

I think the main argument against it is the advantage older nations would have. Newer nations can sort of catch up and even compete, while this would make it much more difficult. 

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The tech mechanic in (That terrible game that is totally irrelevant and I shouldn't be bringing it up anyways) was irritating, so no.

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Yes, that's the last thing we need. Another arms race that will once again lock out newer nations from the upper tiers of power, solely because they haven't been able to log as much time into this game as others. 

I appreciate that you are making suggestions, but this is just one that we don't need. What makes P&W competitive is that battlefield losses are a lot more severe than they were in (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways). Just look at how the loot system works. It doesn't help that tech was much harder to destroy than infra back in (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways). I understand you wish to place a check on this by increasing the price, but that would just set up a tech deal system in this game, which is something that I don't want to see happen. 

 

Sorry if what I wrote sounds weird, I'm a bit delirious right now. 

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But maybe implement something that makes it easier to catch up? Either way its realistic and im not sure about many but it would definitely make the game more interesting for many if you have the time

Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun*

Guilo: O.O Click bait is sooooooo tempting

Aoi Toori: Well its Goomy, who wouldn't?

 

If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac

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For the love of all that is good about this game, please no.

 

It's a mechanic from (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) that was always super annoying.  Cities are the PnW equivalent of (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) tech and I like how that mechanic works much better.

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Don't see a real way to integrate this that wouldn't end up kinda pointless. In (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways), tech's big thing was destruction amplification. Lack of destructive capability here isn't really an issue.

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This game should be renamed to (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) 2.0 at this rate.  

 

 

 

 

No, worst part of (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways). 

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Tech advantages in the other world:

 

1 - Decreasing infrastructure bills. 

2 -Purchase of certain military units.

3 - Revenue

4 -Advantage in military/spy operations {Increased damage}

 

Let's get the first thing off right away, PnW doesn't have infrastructure bills. 

 

2 - We have projects and resources in place of tech for buying certain units, which I personally feel as if is a better alternative.

 

3 - PnW actually gives you more ways of generating income, and the other world's system of relying on your own nation to make money is j

 

4 - Simply put, nations already sustain more damage than they did in the other world, and there isn't really a lack of 'destructive power' as Auctor said, which really cuts down on the need for tech.

 

2, 3, 4: huge boost to bigger, older nations, but provided little advantages to the smaller nations (and slowed down their growth indirectly) due to bigger nations wanting small nations to stay small so they continue to get their tech. (Sure, there will always be a gap between older and smaller nations, but this one would simply increase it by a wide margin)

 

TL;DR: You really don't have much need for tech to be present, it won't give as many benefits as it would in the other world, would be hard to implement in the current status of the game, would make it harder for smaller, younger nations to catch up, and at the end even persuade nations to stay small. Player retention due to the change in the bigger nation's size (and the time it would take to get to the middle tier) would also decrease.

"To give anything less than your best is to sacrifice the gift." ~ Prefontaine


Pure Gold, ~KT chat:


 

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Had to look up at the URL bar to make sure I was still on PnW. Awful suggestion. Tech trading in (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) creates ponzi scheme mechanics. Stupid as hell as literally anyone that knows anything about econ will tell you.

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NO!

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Lmao this was taken too seriously at points all I wanted was to make the game feel more authentic. Clearly people dont feel the same thank you for all of your opinions in this!

Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun*

Guilo: O.O Click bait is sooooooo tempting

Aoi Toori: Well its Goomy, who wouldn't?

 

If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac

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Lmao this was taken too seriously at points all I wanted was to make the game feel more authentic. Clearly people dont feel the same thank you for all of your opinions in this!

I hope that was a joke because it sounds like you're a tad salty from people not agreeing with your suggestion :v

"There's nothing you can know that isn't known,
Nothing you can see that isn't shown,
There's nowhere you can be that isn't where you're meant to be,
All you need is love,
Love is all you need."
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I hope that was a joke because it sounds like you're a tad salty from people not agreeing with your suggestion :v

Say it however you would like Its just a bit funny it was completely bashed on even though I respect their opinion. I like realistic things and its hard to believe no one out there feels the same. Just saying thanks for your response mate!

Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun*

Guilo: O.O Click bait is sooooooo tempting

Aoi Toori: Well its Goomy, who wouldn't?

 

If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac

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Say it however you would like Its just a bit funny it was completely bashed on even though I respect their opinion. I like realistic things and its hard to believe no one out there feels the same. Just saying thanks for your response mate!

Sure it's realistic, but I was an avid (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) player and the whole technology mechanic was broken, unbalanced and stupid.

Edited by Catsby
"There's nothing you can know that isn't known,
Nothing you can see that isn't shown,
There's nowhere you can be that isn't where you're meant to be,
All you need is love,
Love is all you need."
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Lmao this was taken too seriously at points all I wanted was to make the game feel more authentic. Clearly people dont feel the same thank you for all of your opinions in this!

If your entire basis for a suggestion is realism you have already set yourself up for rejection.

 

P&W > Reality

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If your entire basis for a suggestion is realism you have already set yourself up for rejection.

 

P&W > Reality

Well It doesnt necessarily have to be exact but making it in a more realistic environment would help. Sure the tech system is kinda stupid in (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) but if you think about it reforming it is easier than you think making it less powerful but still a valid aspect in the game. It could be small in terms of price and strength for all I care. Edited by Crispy General

Goomy: *Hot Goomy is 5 miles away from you and looking to have some fun*

Guilo: O.O Click bait is sooooooo tempting

Aoi Toori: Well its Goomy, who wouldn't?

 

If Dillon A McCann is Ted Cruz then doesn't that make him the zodiac killer? Rip zodiac #EndofZodiac

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Well It doesnt necessarily have to be exact but making it in a more realistic environment would help. Sure the tech system is kinda stupid in (That terrible game that is totally irrelevant and I shouldn&#39;t be bringing it up anyways) but if you think about it reforming it is easier than you think making it less powerful but still a valid aspect in the game. It could be small in terms of price and strength for all I care.

 

Vague statements don't really help anything. Suggest improvements upon your original idea, state how they'll improve the game, how it won't make the game unbalanced. Refer to Rush's guide if you want.

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"To give anything less than your best is to sacrifice the gift." ~ Prefontaine


Pure Gold, ~KT chat:


 

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