Fronin Posted February 7, 2017 Share Posted February 7, 2017 There should be a limit on moving resources, called transport capacity. It should be 2,000 units per city per player per day. It is otherwise unrealistic that millions of tonnes of resources can be moved to and fro between nations of two cities or less. Quote Link to comment Share on other sites More sharing options...
Lail Das Posted February 7, 2017 Share Posted February 7, 2017 There's already a cap on resource trading (99,999). I don't see why making it stricter would help. Remember, realism is irrelevant unless it's the real world. Quote "Realism is irrelevant unless it's the real world" - Lail Das Link to comment Share on other sites More sharing options...
Sketchy Posted February 7, 2017 Share Posted February 7, 2017 (edited) Yer no. This cripples flipping, and since I can't post offers using the alliance bank, I've personally moved well over 500k tonnes of resources in a day. Realism is dumb, game mechanics should always take precedence over realism. Edited February 7, 2017 by Sketchy 5 Quote Link to comment Share on other sites More sharing options...
ComradeMilton Posted February 7, 2017 Share Posted February 7, 2017 I already asked for the existing limit to be raised so I don't have to post four offers for the same thing at a time. 1 Quote Link to comment Share on other sites More sharing options...
Edward I Posted February 20, 2017 Share Posted February 20, 2017 If there was an improvement (say, harbors) that allowed players to increase the limit drastically, then this might not be a bad idea. 2 Quote Link to comment Share on other sites More sharing options...
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