fliesnow Posted January 3, 2017 Share Posted January 3, 2017 On the tanks screen, if you current tank force is higher than your improvement cap (ie, factories destroyed in battles), it assumes a negative number in the build spot. By comparison, the soldiers screen shows a 0 when the force is higher than the cap. Presumably one is in error. Due to lack of damages and/or lack of forces to begin with, I cannot test Navy/Air force for the same bug. Quote Check out my P&W Aide here: https://greasyfork.org/en/scripts/24872-fliesnow-s-politics-and-war-aide Crux sacra sit mihi lux; Non draco sit mihi dux Link to comment Share on other sites More sharing options...
Aerys Targaryen Posted January 3, 2017 Share Posted January 3, 2017 (edited) Edit: nvm, i didn't read the OP properly Edited January 3, 2017 by Aerys Targaryen Quote Link to comment Share on other sites More sharing options...
Administrators Alex Posted January 4, 2017 Administrators Share Posted January 4, 2017 I'll fix it up, thanks. 1 Quote Is there a bug? Report It | Not understanding game mechanics? Ask About It | Got a good idea? Suggest ItForums Rules | Game Link Link to comment Share on other sites More sharing options...
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