Keegoz Posted December 13, 2016 Share Posted December 13, 2016 Sheepy pls, is there any more problems you have with this suggestion? Or you just gonna straight up nope us because you don't want to. Please let us know so we stop bothering if that is the case Quote [11:52 PM] Prefontaine: But Keegoz is actually bad. [11:52 PM] Prefontaine: He's my favorite bad leader though. Link to comment Share on other sites More sharing options...
Donald Trump Posted December 13, 2016 Share Posted December 13, 2016 Seems like the type of thing that incentives laziness. 1 Quote Link to comment Share on other sites More sharing options...
Popular Post Keegoz Posted December 14, 2016 Popular Post Share Posted December 14, 2016 Seems like the type of thing that incentives laziness. Says the guy not playing the game. Pot meet kettle? 11 Quote [11:52 PM] Prefontaine: But Keegoz is actually bad. [11:52 PM] Prefontaine: He's my favorite bad leader though. Link to comment Share on other sites More sharing options...
Beowulf the Second Posted December 14, 2016 Share Posted December 14, 2016 >upvotes Keegoz >visibly shudders 2 Quote 01:58:39 <BeowulftheSecond> Belisarius of The Byzantine Empire has sent your nation $0.00, 0.00 food, 0.00 coal, 0.00 oil, 0.00 uranium, 0.00 lead, 0.00 iron, 0.00 bauxite, 0.00 gasoline, 0.00 munitions, 1,000.00 steel, and 0.00 aluminum from the alliance bank of Rose.01:58:46 <BeowulftheSecond> someone please explain 01:59:12 <%Belisarius> sleep deprivatin is a !@#$ @_@01:59:14 — %Belisarius shrugs01:59:18 <BeowulftheSecond> we're at WAR. WE ARE BURNING EACH OTHER'S PIXELS Link to comment Share on other sites More sharing options...
seabasstion Posted December 14, 2016 Share Posted December 14, 2016 that doesn't invalidate his point though Quote Link to comment Share on other sites More sharing options...
Sketchy Posted December 14, 2016 Author Share Posted December 14, 2016 that doesn't invalidate his point though No his point being shit does. 2 Quote Link to comment Share on other sites More sharing options...
Sweeeeet Ronny D Posted December 14, 2016 Share Posted December 14, 2016 You guys and your taxes, you should take a page out of Grumpy Old Bastards and just run 0 taxes. Yoso, if you are sick of paying those BK taxes, you are big enough now, shoot me a call, and come enjoy 0 taxes. 1 Quote Link to comment Share on other sites More sharing options...
Bezzers Posted December 14, 2016 Share Posted December 14, 2016 Im very keen on this idea actually, I really like it 4 Quote Roll Squeegee pact with Redarmy and Ameyuri Blues Brothers pact with Redarmy Leader of the Elyion Resistance. If it's backed by NPO, you know it's evil Link to comment Share on other sites More sharing options...
Sketchy Posted January 15, 2017 Author Share Posted January 15, 2017 Yo sheepy, when you doin the Tax Brackets? You know its a good idea, stop stalling. Quote Link to comment Share on other sites More sharing options...
Apeman Posted January 15, 2017 Share Posted January 15, 2017 I do agree with both sides of this. As an alliance we do many growth circles and having the ability to set up its own rate would leave non participants out of it. 1 Quote Link to comment Share on other sites More sharing options...
ComradeMilton Posted January 17, 2017 Share Posted January 17, 2017 Alternate solution. Anyone who is over 3 days inactive gets a 50% penalty to revenue, over 1 week inactive they get 100% penalty to revenue. But they would still get billed for 100% of any nation expenses and if they don't have the money available the citizens riot, potentially destroying improvements. You can put the reductions in revenue down to the tax collectors being lazy bastards. This way alliances cannot have "tax farms" of inactive nations. Also, put an upper limit of 80% for taxes. That would be an instant 20% loss for any potential "tax farms". why would you punish people after three days or put a limit on tax rates? This sounds more likely to result in fewer people playing. Quote Link to comment Share on other sites More sharing options...
Shakyr Posted January 17, 2017 Share Posted January 17, 2017 why would you punish people after three days or put a limit on tax rates? This sounds more likely to result in fewer people playing.New players already are punished. If you're not active for 3 or more days, you're likely to come back and find a few raiders have dropped by and looted your nation. Such a change would also remove one incentive for raiding inactive nations, as they'd potentially very quickly run out of money (as they lose all revenue after a week). Quote Link to comment Share on other sites More sharing options...
ComradeMilton Posted January 17, 2017 Share Posted January 17, 2017 New players already are punished. If you're not active for 3 or more days, you're likely to come back and find a few raiders have dropped by and looted your nation. Such a change would also remove one incentive for raiding inactive nations, as they'd potentially very quickly run out of money (as they lose all revenue after a week). That's a lot of activity to pile onto a new player who's already spending a lot of time getting to know where stuff is, how it works, etc. No reason to have a greater standard on new people than established ones. When you're whole alliance is based on 100/100 tax rates, it's understandable to know that forcing that down to 80% is basically a hostile act. Quote Link to comment Share on other sites More sharing options...
Shakyr Posted January 17, 2017 Share Posted January 17, 2017 That's a lot of activity to pile onto a new player who's already spending a lot of time getting to know where stuff is, how it works, etc. No reason to have a greater standard on new people than established ones.The thing you're forgetting though, is the numbers could be changed. -50% after a week and -100% after two weeks, would still do the job of reducing tax income from inactives. When your whole alliance is based on 100/100 tax rates, it's understandable to know that forcing that down to 80% is basically a hostile act.It's no more or less hostile than any other nerf to the game. You would just have to adapt. Run 50% taxes and have nations send you the other 50% once a week/fortnight/month, for example. Quote Link to comment Share on other sites More sharing options...
ComradeMilton Posted January 17, 2017 Share Posted January 17, 2017 The thing you're forgetting though, is the numbers could be changed. -50% after a week and -100% after two weeks, would still do the job of reducing tax income from inactives. It's no more or less hostile than any other nerf to the game. You would just have to adapt. Run 50% taxes and have nations send you the other 50% once a week/fortnight/month, for example. I'd prefer not to have to adapt simply because someone wants to see changes. You're forgetting the manpower needed to run such a thing properly. Keep it to 100/100 Quote Link to comment Share on other sites More sharing options...
Ranoik Posted January 17, 2017 Share Posted January 17, 2017 I feel personally offended by this. Rose currently is working on implementing a progressive taxation system. To do this, we need to log tax data on every nation, extrapolate over a week, work out a tax return and send that out to each nation at the start of each week. Its a lot of copy and paste. No matter what, Lilac, you're still the best thing about Rose Quote Link to comment Share on other sites More sharing options...
Keegoz Posted January 24, 2017 Share Posted January 24, 2017 I still live in hope guys Quote [11:52 PM] Prefontaine: But Keegoz is actually bad. [11:52 PM] Prefontaine: He's my favorite bad leader though. Link to comment Share on other sites More sharing options...
ComradeMilton Posted January 24, 2017 Share Posted January 24, 2017 As do I (though probably the exact opposite) Quote Link to comment Share on other sites More sharing options...
Keegoz Posted January 26, 2017 Share Posted January 26, 2017 Looks like this will be implemented in some way with the current update announcement \o/ Quote [11:52 PM] Prefontaine: But Keegoz is actually bad. [11:52 PM] Prefontaine: He's my favorite bad leader though. Link to comment Share on other sites More sharing options...
ComradeMilton Posted January 26, 2017 Share Posted January 26, 2017 Well that's one way to lose players, I guess. Quote Link to comment Share on other sites More sharing options...
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