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Kyle N

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Everything posted by Kyle N

  1. But I can make like 2:1 Odds with blackjack. And with things like counting cards, and probability, u can severely raise the odds
  2. As many of us know, Keno and Dice are where billions are spent, and the money all goes poof! They are completely random, and Alex has confirmed, the payout is supposed to be an average of around 90% for them both. I feel as if there should be some strategy integrated into the casino, like in real life, but its still in the house's favor. That's why I propose blackjack be added to the casinos. I for example, can usually make some profit, but its risky, whereas some of the people I know who have played blackjakc would lose all of the money they put in. Its also a game thats easy to learn, hard to master, which makes it great for a huge, expanding online game. Let me know what you think below, and any other suggestions for casino games!
  3. Ahh yeah, I or some hidden thing because not useful most of the time, unless randomly investigating who placed, and using the time and such
  4. So. I know we have project which boost production, military and such, but I think it'd be cool to take a page out of the Seid Meirs Games and their "World Wonders" National project name: Statue of Liberty Small description: Helps boost population and Immigration Project effect: Population is boosted in all cities by 2% Resource cost: 10000 Steel, 10000 Aluminum, Cash cost: $10,000,000 National project name: Pyramids of Giza Small description: A building wonder, leads to advanced building techniques Project effect: Lowers resource and cash cost of projects by 5% Resource cost: 5000 Bauxite, 5000 Steel, 5000 Coal Cash cost: $30,000,000 National project name: Hanging Gardens of Babylon Small description: Helps improve crop growth and beauty Project effect: Food production boosted by 10% Resource cost: 10000 Aluminum, 10000 Bauxite Cash cost: $40,000,000
  5. As we all know, the bounties page is very cluttered with tons of mini bounties, albeit on the some person perhaps. This is only after a month or so with the system. Imagine how cluttered it will be in years from now....that's why I, and some other people i've talked to believe that they should be merged into one mega-bounty. For example, if someone has 10, $1Million bounties on them, they should all become one, and be places wherever $10 Million would fall on the chart. The only problem I see with this is that the date posted... something with that would have to be worked out or changed. What do you think?
  6. So.. as we all know, Alex added the feature where income includes resources and such. I was just wondering if he could add a little thing like that for the cities individually, it would make creating a city build much easier, and I don't think it would relatively take too much work. Also, would just be interesting and such. Thanks!
  7. Sounds like a great idea to me, i'd just increase cost to $100 Million to build and also like $30mil extra. Also how would MAPs work? Would all have to be extremely expensive and such because could cripple most people
  8. So... Global War?

    1. Generalisimo
    2. Chief Savage Man

      Chief Savage Man

      i hope the lord spares us the horror of war! be sure to pray

  9. We could just turn this into like meta-game concept
  10. "I've failed more businesses than Trump" Well its comforting to know because you hold my money xD
  11. yeah, how would the mechanic work? What % discount?
  12. Yeah I like the vault idea
  13. Yeah it was more the idea of decreasing then the specific amounts
  14. ah yeah I get what you mean. I'd say do it by cities
  15. Yeah we'd just need to figure out the correct balancing and all
  16. National project name: Spec Ops Small description: Enhances training to upgrade the military. Project effect: All Military is upgraded by 15% Resource cost: 5,000 Steel, 5,000 Aluminum, 5,000 Gasoline, 5,000 Munitions Cash cost: $15,000,000
  17. National project name: Research lab Small description: Brightest minds around the world Project effect: Decrease project costs by 5% Resource cost: 1,000 Steel, 1,000 Cash cost:$15,000,000
  18. National project name: Government Solar Initiative (Something like that) Small description: New revolutionary technology Project effect: Power sources support 50% more infrastructure Resource cost: 1,000 Steel, 2,000 Aluminum Cash cost: $15,000,000
  19. National project name: Nuclear Bunker Small description: A hideout to protect your citizens and infrastructure. Project effect: Lowers the damage of a Nuke or Missile by 20% Resource cost: 2,000 Steel, 2,000 Aluminum, 30,000 Food Cash cost: $30,000,000 You can change the numbers and all, another investment to protect from damages.
  20. Kyle N

    Loans

    One thing people may worry about, is getting a new player to accept a really messed up/Unfair loan, that would set them in horrible debt for the rest of the game and make the banker profit.
  21. Haha nope, especially because they don't keep it on them lmao. Most also reluctantly agreed but I keep the info in hard confidentiality
  22. Oh ok thanks! Do you want to help me with it?
  23. Hey everyone! As many people know there are some very rich people in Orbis and to start I needed some things to help decide people's wealth. For example, if they're an alliance leader and they have access to a bank of billions, it doesn't count to their estimated net worth. The calculation will roughly be (All Cities+Personal Savings in Banks+War Chest Estimates+Projects+Military) Anything else you guys think should be in it?If so please tell me and ill be doing the research for it. Also any suggestions for who you think the richest would be?
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