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Cyberia

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 Achievement


Cyberia is a nation led by King Kyubnyan on the continent of South America. Cyberia's government is a Absolute Monarchy with very liberal social policies. Economically, Cyberia favors moderate policies. The official currency of Cyberia is the Blood. At 3,253 days old, Cyberia is an ancient nation. Cyberia has a population of 17,751,334 and a land area of 223,500.00 sq. miles. This gives it a national average population density of 79.42. Pollution in the nation is noticeable. The citizens' faith in the government is completely depleted with an approval rating of 0%.


7/30/2023 Never forget:

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Basic Information
Nation Name: Cyberia VIP
Leader Name: Kyubnyan
Nation ID: 64933
Awards:
Portrait:
Founded: 05/27/2015 (3,253 Days Old)
Last Activity: Active 14 hours ago
Forum Account:Click Here
Discord Username:kyubnyan
Unique ID: 4f681df86615496ae972c1345
International Relations
Alliance: The Knights Radiant Alliance Flag
Low Government
Alliance Seniority:81 days
Color Trade Bloc: Radiant Orange Kingdom
Commendations: 116
Denouncements: 7
Nation Page Visits: 79,003
Recent Visitors: VIP Only 1 nations from 1 alliances in past 24 hours
Economic
Population: 17,751,334
Infrastructure: 120,000.00
Land Area: 223,500 sq. miles
Avg Pop Density: 79.42 people/sq. mi
GDP: $31,255,432,678.00
GDP per Capita: $1,760.74
GNI: $23,254,665,745.00
Economic Policies: Moderate
Currency: Currency Image Blood
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Liberal
State Religion: shamanism shamanism
National Animal: National Animal ImageKyub
Approval Rating: 0% (-191.77)
Pollution Index: 3,120 points
Radiation Index: 60.40 R (Global: 87.64 R)
OBL Team: Cyberian Huskies
Anthem:
Military
Nation Rank: #259 of 13,782 Nations (1.88%)
Nation Score: More Information 8,870.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
32,483,496
43,694,501
Tanks:
Lost:
Destroyed:
20,000
1,356,474
2,608,793
Aircraft:
Lost:
Destroyed:
3,000
115,066
208,914
Ships:
Lost:
Destroyed:
0
4,487
8,120
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
202
99
Nuclear Weapons:
Launched:
Eaten:
0
89
95
Nation Stats
Infrastructure Destroyed: 852,588.10
Infrastructure Lost: 628,114.00
Money Looted: $2,314,639,488.54
Wars Won: 162
Wars Lost: 181
Bounties

There are no posted bounties on this nation.

Map
40 Cities [M]
Nation Activity
04/08 12:45 am - Dawg Cativist of DoGreen has publicly commended the nation of Cyberia.
03/27 10:44 pm - Volkmar of Valkoria has publicly commended the nation of Cyberia.
03/23 12:49 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Cyberia.
03/20 01:08 pm - Kyubnyan built a new project: Specialized Police Training Program
03/16 12:54 pm - Cyberia founded a new city, Erm.
03/11 01:01 pm - Kyubnyan built a new project: Fallout Shelter
03/11 07:06 am - Miko Sakura of Socialist Republic of Japan has publicly commended the nation of Cyberia.
02/29 02:55 pm - Kyubnyan built a new project: Bureau of Domestic Affairs
02/25 05:38 am - Wirya Dawgma of Cattadogya has publicly commended the nation of Cyberia.
02/23 02:54 pm - Kwakans of The Soviet Kingdom has publicly commended the nation of Cyberia.
02/17 05:07 pm - Iroh of Tea Kingdom has publicly commended the nation of Cyberia.
02/17 04:03 pm - Ricky changed the alliance position of Kyubnyan from Radiant to Low Government.
02/02 04:05 am - Cyberia changed their Color Trade Bloc from Olive to Orange.
02/02 01:35 am - Ricky changed the alliance position of Kyubnyan from applicant to Radiant.
02/02 01:31 am - Cyberia applied to join the alliance The Knights Radiant.
02/02 01:30 am - Cyberia left the alliance Carthago.
02/01 07:59 pm - Cyberia declared war on LION NATION for the reason of "Say hello to my little friend!".
02/01 01:54 am - Cyberia declared war on Hessen for the reason of "Get off my plane.".
02/01 01:53 am - Cyberia declared war on Tatraland for the reason of "Welcome to Orbis.".
02/01 01:10 am - Cyberia declared war on Theocratic Federation for the reason of "I love Rose".
02/01 12:52 am - Cyberia declared war on New Atlean for the reason of "Gib me all ur moneyz".
02/01 12:51 am - Cyberia declared war on Dragonic for the reason of "*Pirate noises intensifies*".
02/01 12:30 am - Cyberia declared war on Ascain for the reason of "Welcome to Orbis.".
02/01 12:13 am - Cyberia had war declared by His Holy Decagon for the reason of "We have come to liberate you".
02/01 12:11 am - Cyberia had war declared by The Endless Green for the reason of "Blood for the Blood God!".
02/01 12:11 am - Cyberia had war declared by Oceania for the reason of "WAR IS PEACE".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
28 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Advanced Pirate Economy
Advanced Pirate Economy is a national project that enables the nation to use an additional offensive war slot, provides a 5% bonus to loot from ground attacks, and a 10% bonus to loot from a defeated nation and its alliance bank.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Bureau of Domestic Affairs
Bureau of Domestic Affairs is a national project that reduces the timer for changing Domestic Policies to 1 turn.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Fallout Shelter
Fallout Shelter is a national project that reduces the effects of nuclear weapons.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Pirate Economy
Pirate Economy is a national project that unlocks an additional offensive war slot and a bonus to loot from ground attacks.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Research and Development Center
Research and Development Center increases the nation's National Project slots by 2.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Spy Satellite
Spy Satellite is a national project that enables training of an additional Spy per day as well as increasing damage and decreasing cost of Espionage.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.