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Teeks


Teeks is a nation led by Czar Teeks on the continent of Australia. Teeks's government is a Absolute Monarchy with very moderate social policies. Economically, Teeks favors moderate policies. The official currency of Teeks is the Australian Dollar. At 2,952 days old, Teeks is an ancient nation. Teeks has a population of 16,134,079 and a land area of 117,100.00 sq. miles. This gives it a national average population density of 137.78. Pollution in the nation is everywhere. The citizens' faith in the government is completely depleted with an approval rating of 0%.


BAPS, always


Basic Information
Nation Name: Teeks
Leader Name: Teeks
Nation ID: 35562
Awards:
Founded: 03/24/2016 (2,952 Days Old)
Last Activity: Active 16 hours ago
Unique ID: 71e8775db35b7a9cb64524cb7
International Relations
Alliance: The Syndicate Alliance Flag
Associates
Alliance Seniority:971 days
Color Trade Bloc: $ea of Green
Commendations: 46
Denouncements: 5
Nation Page Visits: 33,638
Economic
Population: 16,134,079
Infrastructure: 109,200.00
Land Area: 117,100 sq. miles
Avg Pop Density: 137.78 people/sq. mi
GDP: $22,371,043,308.00
GDP per Capita: $1,386.57
GNI: $14,924,292,645.00
Economic Policies: Moderate
Currency: Currency Image Australian Dollar
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Open Markets Open Markets Icon
Social Policies: Moderate
State Religion: None None
National Animal: National Animal ImageNone
Approval Rating: 0% (-846.44)
Pollution Index: 8,151 points
Radiation Index: 30.56 R (Global: 87.52 R)
Military
Nation Rank: #446 of 13,898 Nations (3.21%)
Nation Score: More Information 8,265.00
War Policy: Help Fortress Fortress Icon
Soldiers:
Casualties:
Killed:
0
24,610,140
22,610,369
Tanks:
Lost:
Destroyed:
19,500
548,644
729,013
Aircraft:
Lost:
Destroyed:
2,925
89,678
111,420
Ships:
Lost:
Destroyed:
0
7,314
11,491
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
62
169
Nuclear Weapons:
Launched:
Eaten:
0
77
93
Nation Stats
Infrastructure Destroyed: 570,014.31
Infrastructure Lost: 597,870.00
Money Looted: $680,408,854.36
Wars Won: 117
Wars Lost: 163
Bounties

There are no posted bounties on this nation.

Map
39 Cities [M]
Nation Activity
03/30 05:25 pm - Teeks founded a new city, Give.
03/25 11:41 am - Teeks built a new project: Metropolitan Planning
03/21 02:34 am - Blackjack of Glenburg has publicly commended the nation of Teeks.
03/12 10:35 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Teeks.
03/12 08:19 am - Teeks founded a new city, Gonna.
02/28 04:25 pm - Teeks built a new project: Advanced Urban Planning
02/19 03:05 pm - Strange Kavish of NewZen has publicly commended the nation of Teeks.
02/01 09:33 pm - Teeks declared war on Astrasa for the reason of "Do you feel lucky, punk?".
02/01 12:33 am - Teeks had war declared by Fikingdom for the reason of "All your base are belong to us".
02/01 12:11 am - Teeks had war declared by Alrea for the reason of "We have come to liberate you".
02/01 12:11 am - Teeks had war declared by South Appalachia for the reason of "Hasta la vista, baby!".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
18 National Projects
Advanced Urban Planning
Advanced Urban Planning is a national project that reduces the cost of new cities by $100,000,000.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Clinical Research Center
Clinical Research Center is a national project that allows you to build an additional Hospital in each city.
Emergency Gasoline Reserve
Emergency Gasoline Reserve is a national project that boosts Oil Refineries' production by 100% nationwide.
Government Support Agency
Government Support Agency adds a +50% effect modifier to the nation's selected Domestic Policy.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Metropolitan Planning
Metropolitan Planning is a national project that reduces the cost of new cities by $150,000,000.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Recycling Initiative
Recycling Initiative is a national project that increases the effectiveness of Recycling Centers in the nation.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.