Hellspawn Northern Liberties is a nation led by President DemonSpawn on the continent of Africa. Hellspawn Northern Liberties's government is a Democracy with very liberal social policies. Economically, Hellspawn Northern Liberties favors moderate policies. The official currency of Hellspawn Northern Liberties is the Dollar. At 3,070 days old, Hellspawn Northern Liberties is an ancient nation. Hellspawn Northern Liberties has a population of 6,170,351 and a land area of 52,500.00 sq. miles. This gives it a national average population density of 117.53. Pollution in the nation is a problem. The citizens' faith in the government is completely depleted with an approval rating of 0%.
Former Leader or Co-Leader of :
R&R
Bad Company
Frontier Rercords
Ampersand
The Hive
Clan Callan
Starfleet
The United Federation of Planets
I have a personal MDAP with Alexio-Tropic Thunder.
Basic Information | |
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Nation Name: | Northern Liberties |
Leader Name: | DemonSpawn |
Nation ID: |
28314 https://politicsandwar.com/nation/id=28314
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Awards: | |
Founded: | 11/28/2015 (3,070 Days Old) |
Last Activity: | Active 35 hours ago |
Discord Username: | DemonSpawn#4929 |
Unique ID: | 0a17946e9df1d4249a84c31b0 |
International Relations | |
Alliance: | R&R President |
Alliance Seniority: | 323 days |
Color Trade Bloc: | Syndicate Blue It |
Commendations: | 93 |
Denouncements: | 10 |
Nation Page Visits: | 44,114 |
Recent Visitors: VIP Only | 2 nations from 2 alliances in past 24 hours |
Economic | |
Population: | 6,170,351 |
Infrastructure: | 42,000.00 |
Land Area: | 52,500 sq. miles |
Avg Pop Density: | 117.53 people/sq. mi |
GDP: | $7,595,806,980.00 |
GDP per Capita: | $1,231.02 |
GNI: | $5,017,644,415.00 |
Economic Policies: | Moderate |
Currency: | Dollar |
Domestic | |
Government Type: | Democracy |
Domestic Policy: | Urbanization |
Social Policies: | Liberal |
State Religion: | None |
National Animal: | Tuna |
Approval Rating: | 0% (-317.69) |
Pollution Index: | 2,345 points |
Radiation Index: | 57.80 R (Global: 89.37 R) |
OBL Team: | Demons |
Military | |
Nation Rank: | #2,251 of 13,884 Nations (16.21%) |
Nation Score: | 4,013.54 |
War Policy: | Arcane |
Soldiers: Casualties: Killed: |
15,400 16,615,884 11,057,302 |
Tanks: Lost: Destroyed: |
11,387 612,860 281,458 |
Aircraft: Lost: Destroyed: |
1,359 65,838 29,579 |
Ships: Lost: Destroyed: |
30 8,636 2,951 |
Spies: Lost: Captured: |
60 Unknown Unknown |
Missiles: Launched: Eaten: |
2 61 30 |
Nuclear Weapons: Launched: Eaten: |
1 181 17 |
Nation Stats | |
Infrastructure Destroyed: | 358,384.99 |
Infrastructure Lost: | 256,893.00 |
Money Looted: | $206,169,273.38 |
Wars Won: | 81 |
Wars Lost: | 98 |
Bounties | |
There are no posted bounties on this nation. |
Map | ||||||||||||||||||||
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21 Cities [M] | ||||||||||||||||||||
Demopolis | 2,000.00 Infra, 298,646 People | |||||||||||||||||||
Loftonia | 2,000.00 Infra, 298,582 People | |||||||||||||||||||
The Great Third City | 2,000.00 Infra, 298,518 People | |||||||||||||||||||
Nation Activity | ||||||||||||||||||||
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Nation Score Over Time | ||||||||||||||||||||
Score Component Breakdown | ||||||||||||||||||||
Nation Militarization Over Time | ||||||||||||||||||||
10 National Projects | ||||||||||||||||||||
Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Bauxiteworks Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Center for Civil Engineering Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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Intelligence Agency Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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International Trade Center International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Ironworks Ironworks is a national project that boosts Steel Mills' production by 36% nationwide. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Missile Launch Pad Missile Launch Pad is a national project that allows you to build Missiles. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Nuclear Research Facility Nuclear Research Facility is a national project that allows you to build Nuclear Weapons. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Propaganda Bureau Propaganda Bureau is a national project that increases your military unit recruitment rate. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Urban Planning Urban Planning is a national project that reduces the cost of new cities by $50,000,000. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |
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Vital Defense System Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed. |