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Republic of Kool Aid

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Republic of Kool Aid is a nation led by Kool Master Yosodog on the continent of Africa. Republic of Kool Aid's government is a Absolute Monarchy with very libertarian social policies. Economically, Republic of Kool Aid favors right wing policies. The official currency of Republic of Kool Aid is the Orbis Note. At 3,419 days old, Republic of Kool Aid is an ancient nation. Republic of Kool Aid has a population of 14,827,338 and a land area of 148,250.00 sq. miles. This gives it a national average population density of 100.02. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


I have below average genitalia but I make up for it with my collection of memes.


Basic Information
Nation Name: Republic of Kool Aid
Leader Name: Yosodog
Nation ID: 10472
Awards:
Founded: 12/12/2014 (3,419 Days Old)
Last Activity: Active 20 hours ago
Forum Account:Click Here
Discord Username:Yosodog#3636
Unique ID: 2a14e887d84275482691173b9
International Relations
Alliance: Black Knights Alliance Flag
Emperor
Alliance Seniority:701 days
Color Trade Bloc: Bigger Blacker Knight
Commendations: 110
Denouncements: 8
Nation Page Visits: 45,674
Economic
Population: 14,827,338
Infrastructure: 99,900.00
Land Area: 148,250 sq. miles
Avg Pop Density: 100.02 people/sq. mi
GDP: $18,387,027,409.00
GDP per Capita: $1,240.08
GNI: $13,736,969,180.00
Economic Policies: Right
Currency: Currency Image Orbis Note
Domestic
Government Type: Absolute Monarchy Govt Icon
Domestic Policy: Technological Advancement Technological Advancement Icon
Social Policies: Libertarian
State Religion: Ayyslam Ayyslam
National Animal: National Animal ImageDog
Approval Rating: 0% (-73.09)
Pollution Index: 74 points
Radiation Index: 41.26 R (Global: 86.99 R)
Military
Nation Rank: #461 of 13,787 Nations (3.34%)
Nation Score: More Information 8,198.75
War Policy: Help Arcane Arcane Icon
Soldiers:
Casualties:
Killed:
0
10,731,337
12,002,682
Tanks:
Lost:
Destroyed:
27,750
440,137
647,697
Aircraft:
Lost:
Destroyed:
2,775
59,611
60,329
Ships:
Lost:
Destroyed:
185
3,428
2,952
Spies:
Lost:
Captured:
60
Unknown
Unknown
Missiles:
Launched:
Eaten:
0
27
30
Nuclear Weapons:
Launched:
Eaten:
0
51
37
Nation Stats
Infrastructure Destroyed: 349,382.60
Infrastructure Lost: 380,314.00
Money Looted: $415,284,810.49
Wars Won: 28
Wars Lost: 97
Bounties

There are no posted bounties on this nation.

Map
37 Cities [M]
Nation Activity
03/20 11:36 pm - Republic of Kool Aid founded a new city, 37 Kool Aid.
03/20 01:23 am - Yosodog built a new project: Specialized Police Training Program
03/15 10:42 pm - Rowan Cornelius III of Hurricane Land has publicly commended the nation of Republic of Kool Aid.
02/19 08:57 pm - Aaron JT of Johnstown Territory has publicly commended the nation of Republic of Kool Aid.
02/01 12:13 am - Republic of Kool Aid declared war on Desolation Island for the reason of "Do you feel lucky, punk?".
02/01 12:13 am - Republic of Kool Aid declared war on Ucharia for the reason of "Tech Raid, PM for peace.".
Nation Score Over Time
Score Component Breakdown
Nation Militarization Over Time
19 National Projects
Advanced Engineering Corps
Advanced Engineering Corps is a national project that reduces the cost of land and infrastructure by 5%.
Arable Land Agency
Arable Land Agency is a national project that reduces the cost of land by 5%.
Arms Stockpile
Arms Stockpile is a national project that boosts Munitions Factories' productivity by 34% nationwide.
Bauxiteworks
Bauxiteworks is a national project that increases Aluminum Refineries' productivity by 36% nationwide.
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Green Technologies
Green Technologies is a national project that reduces pollution from refined resource production and farms, as well as reducing upkeep costs for resource production.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 30% chance of shooting down enemy missiles and prevents 1 improvement from being destroyed by enemy missiles.
Ironworks
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Mass Irrigation
Mass Irrigation is a national project that boosts food production nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.
Space Program
Space Program is a national project that enables construction of an additional Missile per day. Also enables further outer-space national projects.
Specialized Police Training Program
Specialized Police Training Program is a national project that allows you to build an additional Police Station in each city.
Telecommunications Satellite
Telecommunications Satellite is a national project that adds 2% Commerce to each city and increases the Commerce rate cap to 125% in each city.
Urban Planning
Urban Planning is a national project that reduces the cost of new cities by $50,000,000.
Vital Defense System
Vital Defense System is a national project that gives you a 25% chance of thwarting enemy nuclear attacks and prevents 1 improvement from being destroyed.