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Howell
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The Anarchic State of Howell is a nation led by Chaos Lord Malal on the continent of North America. The Anarchic State of Howell's government is a Absolute Monarchy with very moderate social policies. Economically, The Anarchic State of Howell favors moderate policies. The official currency of The Anarchic State of Howell is the Dollar. At 1,228 days old, The Anarchic State of Howell is an ancient nation. The Anarchic State of Howell has a population of 5,167,350 and a land area of 50,000.00 sq. miles. This gives it a national average population density of 103.35. Pollution in the nation is almost non-existent. The citizens' faith in the government is completely depleted with an approval rating of 0%.


Alpha peak rank #30
Speedbeta peak rank #1
Delta Orbis peak rank #1
First nation to eat missiles in both the Alpha and Speedbeta; But not Delta, so I guess I've got that going for me
Ate the first real nuke in Delta; RIP 1,600 Infra, an aluminum factory and that useless uranium mine
First nation to break $100000 daily income
First nation to start a war over their own embargo
First 15 city nation to up a 22


Basic Information
Nation Name:Howell
Leader Name:Malal
Nation ID:439
Awards:
Founded:08/05/2014 (1,228 Days Old)
Last Activity:Active 22 hours ago
Unique ID:df5ab2d61bd7ba29f48be510
National Color: Purple
Alliance:United Purple Nations Alliance Flag
Chief of Staff
Forum Account:Click Here
Economic
Population:5,167,350
Infrastructure: Help40,500.00
Land Area: Help50,000 sq. miles
Avg Pop Density: Help103.35 people/sq. mi
GDP: More Information$16,567,707,669.90
GDP per Capita:$3,206.23
Economic Policies:Moderate
Currency:Currency Image
Domestic
Government Type:Absolute Monarchy Govt Icon
Domestic Policy: HelpOpen Markets Open Markets Icon
Social Policies:Moderate
State Religion:Metroism Metroism
Approval Rating: Help0% (-187.86)
Pollution Index: Help13 points
Radiation Index: Help59.25 R (Global: 46.73 R)
OBL Team:Go Away
Military
Nation Rank:#175 of 7,143 Nations (2.45%)
Nation Score: More Information 4,272.00
War Policy: HelpFortress Fortress Icon
Soldiers:
Casualties:
Killed:
99,000
4,429,866
3,223,775
Tanks:
Lost:
Destroyed:
12,000
143,581
148,528
Aircraft:
Lost:
Destroyed:
1,800
18,298
12,718
Ships:
Lost:
Destroyed:
300
1,832
845
Spies:Unknown
Missiles:
Launched:
Eaten:
0
64
11
Nuclear Weapons:
Launched:
Eaten:
0
15
10
Nation Stats
Infrastructure Destroyed:91,665.09
Infrastructure Lost:34,657.00
Money Looted:$22,206,312.41
Wars Won:0
Wars Lost:0
Map
20 Cities [M]
Nation Activity
Nation Score Over Time
Score Component Breakdown
8 National Projects
Center for Civil Engineering
Center for Civil Engineering is a national project that increases knowledge about infrastructure. Infrastructure costs drop 5% in all cities.
Intelligence Agency
Intelligence Agency is a national project that allows you to do two espionage operations per day instead of one and train up to 60 spies.
International Trade Center
International Trade Center is a national project that allows your maximum commerce rate in cities to reach 115%.
Iron Dome
Iron Dome is a national project that gives you a 50% chance of shooting down enemy missiles.
Iron Works
Ironworks is a national project that boosts Steel Mills' production by 36% nationwide.
Missile Launch Pad
Missile Launch Pad is a national project that allows you to build Missiles.
Nuclear Research Facility
Nuclear Research Facility is a national project that allows you to build Nuclear Weapons.
Propaganda Bureau
Propaganda Bureau is a national project that increases your military unit recruitment rate.